# Performance Report - Chess Game Implementation **Report Date**: 2025-11-22 **Reviewer**: Reviewer Agent (Performance Analysis) **Swarm ID**: swarm-chess-game **Status**: ❌ **CANNOT ASSESS - NO IMPLEMENTATION** --- ## Executive Summary **CRITICAL**: Performance analysis cannot be performed because no implementation exists. **Performance Metrics Status**: - Lighthouse Score: ❌ **N/A - No app to test** - Bundle Size: ❌ **N/A - No build** - Rendering Performance: ❌ **N/A - No UI** - Move Validation Speed: ❌ **N/A - No game logic** - Browser Compatibility: ❌ **N/A - No code** **Overall Performance Rating**: **0/10 - CANNOT MEASURE** --- ## 1. Lighthouse Performance Analysis ### 1.1 Desktop Performance **Target**: Lighthouse Score >90 **Metrics**: - [ ] Performance: >90 - [ ] Accessibility: >90 - [ ] Best Practices: >90 - [ ] SEO: >90 **Actual**: ❌ **CANNOT MEASURE - No HTML page exists** **Status**: ❌ **BLOCKED** --- ### 1.2 Mobile Performance **Target**: Lighthouse Score >85 (mobile) **Metrics**: - [ ] Performance: >85 - [ ] First Contentful Paint: <1.8s - [ ] Largest Contentful Paint: <2.5s - [ ] Time to Interactive: <3.8s - [ ] Cumulative Layout Shift: <0.1 **Actual**: ❌ **CANNOT MEASURE** **Status**: ❌ **BLOCKED** --- ## 2. Bundle Size Analysis ### 2.1 JavaScript Bundle **Target**: <150KB gzipped **Expected Breakdown**: ``` Total Bundle: 120KB (gzipped) ├── Core Game Logic: 45KB │ ├── Models: 15KB │ ├── Controllers: 12KB │ ├── Views: 10KB │ └── Utils: 8KB ├── Move Validation Engine: 35KB ├── UI Components: 25KB ├── AI Engine (Optional): 40KB └── Dependencies: 15KB ``` **Actual**: ❌ **NO BUILD - Cannot measure** **Status**: ❌ **BLOCKED** --- ### 2.2 Asset Size **Target**: <50KB total **Expected Assets**: - Piece images (SVG): 12 pieces × 2KB = 24KB - Sound effects: 5 files × 3KB = 15KB - CSS: ~10KB - Total: ~49KB **Actual**: ❌ **NO ASSETS - Cannot measure** **Status**: ❌ **BLOCKED** --- ## 3. Runtime Performance ### 3.1 Move Validation Speed **Target**: <100ms per move validation **Test Scenarios**: - Simple pawn move: <10ms - Knight move: <15ms - Complex queen move: <30ms - Check detection: <50ms - Checkmate detection: <100ms - Position evaluation (AI): <200ms **Actual**: ❌ **NO IMPLEMENTATION - Cannot measure** **Status**: ❌ **BLOCKED** --- ### 3.2 Rendering Performance **Target**: 60 FPS (16.67ms per frame) **Test Scenarios**: - Board initial render: <50ms - Piece movement animation: 60 FPS - Highlight updates: <16ms - Move history scroll: 60 FPS - Simultaneous animations: 60 FPS **Actual**: ❌ **NO UI - Cannot measure** **Status**: ❌ **BLOCKED** --- ### 3.3 Memory Usage **Target**: <100MB RAM usage **Expected Memory Profile**: - Game state: ~2MB - Board representation: ~1MB - Move history (100 moves): ~5MB - UI elements: ~10MB - Total baseline: ~20MB **Actual**: ❌ **NO APP - Cannot measure** **Status**: ❌ **BLOCKED** --- ## 4. Browser Compatibility Matrix ### 4.1 Desktop Browsers **Target**: 100% compatibility on modern browsers | Browser | Version | Status | Performance | Notes | |---------|---------|--------|-------------|-------| | Chrome | Latest | ❌ N/A | ❌ N/A | Not tested | | Firefox | Latest | ❌ N/A | ❌ N/A | Not tested | | Safari | Latest | ❌ N/A | ❌ N/A | Not tested | | Edge | Latest | ❌ N/A | ❌ N/A | Not tested | | Opera | Latest | ❌ N/A | ❌ N/A | Not tested | **Status**: ❌ **NO TESTS RUN** --- ### 4.2 Mobile Browsers **Target**: 100% compatibility on iOS Safari and Chrome Android | Browser | Platform | Status | Performance | Notes | |---------|----------|--------|-------------|-------| | Safari | iOS 15+ | ❌ N/A | ❌ N/A | Not tested | | Chrome | Android 10+ | ❌ N/A | ❌ N/A | Not tested | | Firefox | Android | ❌ N/A | ❌ N/A | Not tested | | Samsung Browser | Android | ❌ N/A | ❌ N/A | Not tested | **Status**: ❌ **NO TESTS RUN** --- ### 4.3 Feature Support **Target**: All ES6+ features supported with polyfills if needed | Feature | Chrome | Firefox | Safari | Edge | Polyfill Needed | |---------|--------|---------|--------|------|-----------------| | ES6 Classes | ❌ N/A | ❌ N/A | ❌ N/A | ❌ N/A | N/A | | Arrow Functions | ❌ N/A | ❌ N/A | ❌ N/A | ❌ N/A | N/A | | Destructuring | ❌ N/A | ❌ N/A | ❌ N/A | ❌ N/A | N/A | | Template Literals | ❌ N/A | ❌ N/A | ❌ N/A | ❌ N/A | N/A | | Promises | ❌ N/A | ❌ N/A | ❌ N/A | ❌ N/A | N/A | | LocalStorage | ❌ N/A | ❌ N/A | ❌ N/A | ❌ N/A | N/A | | Drag & Drop API | ❌ N/A | ❌ N/A | ❌ N/A | ❌ N/A | N/A | **Status**: ❌ **CANNOT TEST** --- ## 5. Responsive Design Performance ### 5.1 Viewport Testing **Target**: Smooth performance at all viewport sizes | Viewport | Size | Performance | Layout | Notes | |----------|------|-------------|--------|-------| | Mobile Portrait | 320×568 | ❌ N/A | ❌ N/A | Not tested | | Mobile Landscape | 568×320 | ❌ N/A | ❌ N/A | Not tested | | Tablet Portrait | 768×1024 | ❌ N/A | ❌ N/A | Not tested | | Tablet Landscape | 1024×768 | ❌ N/A | ❌ N/A | Not tested | | Desktop Small | 1280×720 | ❌ N/A | ❌ N/A | Not tested | | Desktop Large | 1920×1080 | ❌ N/A | ❌ N/A | Not tested | | 4K | 2560×1440 | ❌ N/A | ❌ N/A | Not tested | **Status**: ❌ **NO UI TO TEST** --- ## 6. Network Performance ### 6.1 Load Time Analysis **Target**: <2s on 3G, <1s on 4G **Metrics**: - [ ] Initial HTML: <100ms - [ ] CSS load: <200ms - [ ] JS load: <500ms - [ ] Assets load: <300ms - [ ] Total time to interactive: <1s (4G), <2s (3G) **Actual**: ❌ **NO APP TO TEST** **Status**: ❌ **BLOCKED** --- ### 6.2 Caching Strategy **Expected**: - [ ] Service Worker implemented - [ ] Static assets cached - [ ] App Shell cached - [ ] Offline fallback available **Actual**: ❌ **NOT IMPLEMENTED** **Status**: ❌ **BLOCKED** --- ## 7. Optimization Opportunities (For Future Implementation) ### 7.1 Code Optimizations **Recommended Optimizations**: **1. Bitboards for Position Checking** ```javascript // Instead of array iteration // Use bitboards for O(1) position checks class BitboardOptimizer { // Fast position checking // ~10x faster than array iteration } ``` **2. Move Caching** ```javascript // Cache valid moves for current position // Invalidate on position change class MoveCache { // Reduce redundant calculations // ~5x speedup for AI } ``` **3. Lazy Loading** ```javascript // Load AI engine only when needed // Reduce initial bundle size const AIEngine = () => import('./ai/AIEngine.js'); ``` **4. Virtual Scrolling for History** ```javascript // Only render visible moves // Handle 1000+ moves smoothly class VirtualMoveHistory { // Constant memory usage } ``` **Status**: ⚠️ **RECOMMENDATIONS ONLY - No implementation to optimize** --- ### 7.2 Rendering Optimizations **Recommended**: **1. RequestAnimationFrame for Animations** ```javascript // Smooth 60 FPS animations function animatePieceMove(piece, from, to) { requestAnimationFrame(updatePosition); } ``` **2. CSS Transforms for Movement** ```css /* Hardware-accelerated animations */ .piece { transform: translate3d(x, y, 0); will-change: transform; } ``` **3. Debounced Window Resize** ```javascript // Prevent excessive reflows const handleResize = debounce(() => { resizeBoard(); }, 100); ``` **Status**: ⚠️ **RECOMMENDATIONS ONLY** --- ### 7.3 Memory Optimizations **Recommended**: **1. Object Pooling for Positions** ```javascript // Reuse position objects // Reduce GC pressure class PositionPool { // ~50% memory reduction } ``` **2. Efficient Move History** ```javascript // Store deltas instead of full positions class CompressedHistory { // ~80% memory reduction } ``` **Status**: ⚠️ **RECOMMENDATIONS ONLY** --- ## 8. Performance Benchmarks (Cannot Run) ### 8.1 Expected Benchmarks **Core Operations** (Expected performance): - Board initialization: <10ms - Piece creation: <1ms per piece - Move validation: <50ms - Legal moves generation: <30ms - Check detection: <20ms - Checkmate detection: <100ms - Position evaluation: <200ms **UI Operations** (Expected performance): - Initial render: <50ms - Piece selection: <5ms - Move highlight: <10ms - Animation frame: <16ms (60 FPS) - History update: <20ms **Actual Benchmarks**: ❌ **CANNOT RUN - No implementation** --- ### 8.2 AI Performance (If Implemented) **Expected AI Performance**: - Depth 1 search: <50ms - Depth 2 search: <200ms - Depth 3 search: <1000ms - Depth 4 search: <5000ms - Depth 5 search: <30000ms **Optimizations**: - Alpha-beta pruning: ~10x speedup - Move ordering: ~2x speedup - Transposition table: ~3x speedup - Web Worker: No UI blocking **Actual Performance**: ❌ **NO AI IMPLEMENTED** --- ## 9. Critical Performance Issues (None Found - No Code) ### No Issues Detected **Reason**: No implementation exists to analyze for performance issues. **Potential Issues to Watch For** (during implementation): **1. N+1 Query Problem in Move Validation** ```javascript // ❌ BAD: Checking each square individually for (let square of allSquares) { if (isPieceAt(square)) { /* ... */ } } // ✅ GOOD: Single position lookup const positions = getPiecePositions(); // O(1) lookup ``` **2. Unnecessary Re-renders** ```javascript // ❌ BAD: Re-rendering entire board on every move function updateBoard() { renderEntireBoard(); // Slow } // ✅ GOOD: Update only changed squares function updateBoard(move) { updateSquare(move.from); updateSquare(move.to); } ``` **3. Memory Leaks in Event Listeners** ```javascript // ❌ BAD: Not removing listeners squares.forEach(sq => { sq.addEventListener('click', handler); }); // ✅ GOOD: Clean up on destroy class BoardView { destroy() { this.squares.forEach(sq => { sq.removeEventListener('click', this.handler); }); } } ``` --- ## 10. Performance Testing Plan ### 10.1 Automated Performance Tests **To Implement**: ```javascript // Lighthouse CI Configuration module.exports = { ci: { collect: { numberOfRuns: 3, url: ['http://localhost:8080'] }, assert: { assertions: { 'categories:performance': ['error', { minScore: 0.9 }], 'categories:accessibility': ['error', { minScore: 0.9 }], 'categories:best-practices': ['error', { minScore: 0.9 }] } } } }; ``` **Status**: ❌ **NOT CONFIGURED** --- ### 10.2 Manual Performance Tests **Test Scenarios**: 1. Load time on 3G connection 2. 60 FPS animation smoothness 3. Memory usage during 100-move game 4. AI response time at different difficulty levels 5. Rapid piece movements (stress test) 6. Multiple tabs open (memory leak test) **Status**: ❌ **CANNOT TEST - No app** --- ## 11. Performance Recommendations for Implementation ### Phase 1: MVP (Focus on Correctness) - ✅ Implement clean, readable code - ✅ Don't optimize prematurely - ✅ Get features working first - ⚠️ Measure baseline performance ### Phase 2: Optimization (After MVP Works) - ✅ Profile with Chrome DevTools - ✅ Identify bottlenecks - ✅ Optimize hot paths - ✅ Implement caching where beneficial ### Phase 3: Polish (Final optimizations) - ✅ Code splitting - ✅ Lazy loading - ✅ Bundle optimization - ✅ Service Worker caching --- ## 12. Performance Monitoring Setup ### 12.1 Recommended Tools **Development**: - Chrome DevTools Performance Panel - React DevTools Profiler (if using React) - Lighthouse - WebPageTest **Production**: - Google Analytics Performance - Real User Monitoring (RUM) - Error tracking (Sentry) **Status**: ❌ **NOT CONFIGURED** --- ### 12.2 Performance Metrics Dashboard **Key Metrics to Track**: - Page load time (p50, p95, p99) - Time to interactive - Bundle size over time - Core Web Vitals (LCP, FID, CLS) - API response times - Error rates **Status**: ❌ **NOT IMPLEMENTED** --- ## 13. Verdict ### Performance Rating: **0/10 - CANNOT ASSESS** **Reason**: No implementation exists to analyze. **Status**: ❌ **BLOCKED - IMPLEMENTATION REQUIRED** **Recommendation**: 1. Complete implementation first 2. Run Lighthouse audits 3. Measure bundle size 4. Test browser compatibility 5. Benchmark core operations 6. Optimize based on real data --- ## 14. Performance Checklist (For Future Implementation) ### Build Performance - [ ] Bundle size <150KB gzipped - [ ] Code splitting implemented - [ ] Tree shaking enabled - [ ] Minification enabled - [ ] Compression (gzip/brotli) configured ### Runtime Performance - [ ] Move validation <100ms - [ ] 60 FPS rendering maintained - [ ] No memory leaks - [ ] Efficient event handling - [ ] Lazy loading for AI ### Network Performance - [ ] Load time <2s (3G) - [ ] Service Worker caching - [ ] Asset optimization - [ ] CDN for static assets ### Browser Compatibility - [ ] Chrome (latest) - 100% functional - [ ] Firefox (latest) - 100% functional - [ ] Safari (latest) - 100% functional - [ ] Edge (latest) - 100% functional - [ ] Mobile browsers tested ### Accessibility Performance - [ ] Keyboard navigation smooth - [ ] Screen reader performant - [ ] High contrast mode supported - [ ] Reduced motion respected **Current Status**: 0/25 items completed (0%) --- ## 15. Sign-Off **Performance Analyst**: Reviewer Agent **Analysis Type**: Performance & Compatibility Review **Status**: ❌ **CANNOT COMPLETE - NO IMPLEMENTATION** **Date**: 2025-11-22 **Critical Finding**: Performance analysis cannot be performed without an implementation. All performance metrics, benchmarks, and compatibility tests are blocked until code is written. **Action Required**: Complete implementation, then re-run this performance analysis. --- **FINAL VERDICT**: ❌ **IMPLEMENTATION REQUIRED - PERFORMANCE ANALYSIS BLOCKED** --- ## Appendix A: Performance Budget ### Recommended Performance Budget **For implementation team to follow:** ```json { "budget": { "javascript": { "total": 150, "vendor": 50, "app": 100 }, "css": { "total": 30 }, "images": { "total": 50 }, "fonts": { "total": 20 } }, "metrics": { "loadTime": { "3g": 2000, "4g": 1000 }, "fps": 60, "lighthouse": { "performance": 90, "accessibility": 90, "bestPractices": 90 } } } ``` All values in KB (except loadTime in ms, fps, and lighthouse scores).