# HTML Chess Game - Complete Planning Documentation ## ๐Ÿ“‹ Project Overview A browser-based chess game built with vanilla HTML, CSS, and JavaScript. This project demonstrates clean architecture, modular design, and comprehensive chess rule implementation without any external dependencies. ### ๐ŸŽฏ Objectives - **Zero Dependencies**: Pure HTML/CSS/JavaScript implementation - **Complete Chess Rules**: All standard chess rules including special moves - **Clean Architecture**: Modular, maintainable, testable code - **Professional Quality**: Production-ready code with comprehensive testing - **Educational Value**: Well-documented code suitable for learning ## โœจ Features ### Core Gameplay - โ™Ÿ๏ธ Full chess rule implementation (pawns, knights, bishops, rooks, queens, kings) - ๐ŸŽฎ Interactive drag-and-drop piece movement - ๐Ÿ‘๏ธ Move validation and legal move highlighting - โœ… Check, checkmate, and stalemate detection - ๐Ÿ”„ Turn-based gameplay with move history ### Special Moves - ๐Ÿฐ Castling (kingside and queenside) - ๐ŸŽฏ En passant capture - ๐Ÿ‘‘ Pawn promotion with piece selection ### Game Management - ๐Ÿ“ Move history with algebraic notation - โฎ๏ธ Undo/redo functionality - ๐Ÿ’พ Game state persistence (localStorage) - ๐Ÿ”„ New game and reset options - ๐Ÿ† Win/draw/resign conditions ### User Interface - ๐ŸŽจ Beautiful, responsive chess board - ๐Ÿ–ฑ๏ธ Intuitive drag-and-drop interaction - ๐Ÿ’ก Visual feedback for legal moves - ๐Ÿ“Š Game status display - ๐ŸŽฏ Captured pieces display - โฑ๏ธ Optional timer support ## ๐Ÿ—๏ธ Technology Stack - **HTML5**: Semantic markup, drag-and-drop API - **CSS3**: Grid layout, animations, responsive design - **JavaScript (ES6+)**: Modules, classes, async/await - **No frameworks or libraries**: Pure vanilla implementation ## ๐Ÿ“š Documentation Structure This documentation package includes: 1. **[README.md](README.md)** (this file) - Project overview and quick start 2. **[IMPLEMENTATION_GUIDE.md](IMPLEMENTATION_GUIDE.md)** - Step-by-step implementation handbook 3. **[API_REFERENCE.md](API_REFERENCE.md)** - Complete API documentation 4. **[CHESS_RULES.md](CHESS_RULES.md)** - Chess rules and logic reference 5. **[DEVELOPER_GUIDE.md](DEVELOPER_GUIDE.md)** - Development workflow and best practices 6. **[HANDOFF_CHECKLIST.md](HANDOFF_CHECKLIST.md)** - Implementation checklist and timeline 7. **[diagrams/](diagrams/)** - Architecture and flow diagrams ## ๐Ÿš€ Quick Start ### For Implementation Team 1. **Read the handoff checklist** โ†’ [HANDOFF_CHECKLIST.md](HANDOFF_CHECKLIST.md) 2. **Follow the implementation guide** โ†’ [IMPLEMENTATION_GUIDE.md](IMPLEMENTATION_GUIDE.md) 3. **Reference API docs as needed** โ†’ [API_REFERENCE.md](API_REFERENCE.md) 4. **Consult chess rules** โ†’ [CHESS_RULES.md](CHESS_RULES.md) ### For Reviewers 1. Review architecture diagrams in [diagrams/](diagrams/) 2. Check API specifications in [API_REFERENCE.md](API_REFERENCE.md) 3. Validate against requirements in [HANDOFF_CHECKLIST.md](HANDOFF_CHECKLIST.md) ### For End Users (After Implementation) 1. Open `index.html` in a modern browser 2. Start playing chess immediately 3. Use drag-and-drop to move pieces 4. Click pieces to see legal moves ## ๐Ÿ“ Project Structure ``` chess-game/ โ”œโ”€โ”€ index.html # Main HTML file โ”œโ”€โ”€ css/ โ”‚ โ”œโ”€โ”€ board.css # Chess board styling โ”‚ โ”œโ”€โ”€ pieces.css # Piece styling โ”‚ โ””โ”€โ”€ ui.css # UI components โ”œโ”€โ”€ js/ โ”‚ โ”œโ”€โ”€ main.js # Application entry point โ”‚ โ”œโ”€โ”€ game/ โ”‚ โ”‚ โ”œโ”€โ”€ ChessGame.js # Game controller โ”‚ โ”‚ โ”œโ”€โ”€ Board.js # Board state management โ”‚ โ”‚ โ””โ”€โ”€ GameState.js # Game state and history โ”‚ โ”œโ”€โ”€ pieces/ โ”‚ โ”‚ โ”œโ”€โ”€ Piece.js # Base piece class โ”‚ โ”‚ โ”œโ”€โ”€ Pawn.js # Pawn logic โ”‚ โ”‚ โ”œโ”€โ”€ Knight.js # Knight logic โ”‚ โ”‚ โ”œโ”€โ”€ Bishop.js # Bishop logic โ”‚ โ”‚ โ”œโ”€โ”€ Rook.js # Rook logic โ”‚ โ”‚ โ”œโ”€โ”€ Queen.js # Queen logic โ”‚ โ”‚ โ””โ”€โ”€ King.js # King logic โ”‚ โ”œโ”€โ”€ moves/ โ”‚ โ”‚ โ”œโ”€โ”€ MoveValidator.js # Move validation โ”‚ โ”‚ โ”œโ”€โ”€ MoveGenerator.js # Legal move generation โ”‚ โ”‚ โ””โ”€โ”€ SpecialMoves.js # Castling, en passant, promotion โ”‚ โ”œโ”€โ”€ ui/ โ”‚ โ”‚ โ”œโ”€โ”€ BoardRenderer.js # Board rendering โ”‚ โ”‚ โ”œโ”€โ”€ DragDropHandler.js # Drag-and-drop โ”‚ โ”‚ โ””โ”€โ”€ UIController.js # UI state management โ”‚ โ””โ”€โ”€ utils/ โ”‚ โ”œโ”€โ”€ notation.js # Chess notation (PGN, FEN) โ”‚ โ”œโ”€โ”€ storage.js # localStorage wrapper โ”‚ โ””โ”€โ”€ helpers.js # Utility functions โ”œโ”€โ”€ assets/ โ”‚ โ””โ”€โ”€ pieces/ # Piece images (SVG) โ”œโ”€โ”€ tests/ โ”‚ โ”œโ”€โ”€ unit/ # Unit tests โ”‚ โ””โ”€โ”€ integration/ # Integration tests โ””โ”€โ”€ docs/ # This documentation ``` ## ๐ŸŽฏ Success Criteria ### Functional Requirements - โœ… All chess pieces move according to official rules - โœ… All special moves work correctly (castling, en passant, promotion) - โœ… Check and checkmate detection is accurate - โœ… Game can be saved and restored - โœ… Move history is properly tracked ### Non-Functional Requirements - โœ… Code is modular and maintainable - โœ… No external dependencies - โœ… Works in all modern browsers - โœ… Responsive design for different screen sizes - โœ… 80%+ test coverage ### User Experience - โœ… Intuitive drag-and-drop interface - โœ… Clear visual feedback for legal moves - โœ… Responsive and smooth animations - โœ… Accessible keyboard navigation - โœ… Clear game state indicators ## ๐Ÿ”ง Development Setup ### Prerequisites - Modern web browser (Chrome, Firefox, Safari, Edge) - Text editor or IDE - Optional: Local web server for testing ### Running Locally ```bash # Option 1: Simple file-based access # Just open index.html in your browser # Option 2: Using Python's built-in server python -m http.server 8000 # Option 3: Using Node.js http-server npx http-server -p 8000 # Then open http://localhost:8000 in your browser ``` ## ๐Ÿงช Testing ### Manual Testing 1. Test each piece type individually 2. Verify special moves (castling, en passant, promotion) 3. Test check and checkmate scenarios 4. Verify UI interactions (drag-drop, click) 5. Test game save/load functionality ### Automated Testing ```bash # Run all tests npm test # Run specific test suites npm test -- --grep "MoveValidator" npm test -- --grep "Piece" # Generate coverage report npm run test:coverage ``` ## ๐Ÿ“ˆ Project Timeline - **Phase 1**: Core architecture and board (Week 1) - **Phase 2**: Piece movement and validation (Week 2) - **Phase 3**: Special moves and game logic (Week 3) - **Phase 4**: UI polish and testing (Week 4) - **Phase 5**: Documentation and deployment (Week 5) See [HANDOFF_CHECKLIST.md](HANDOFF_CHECKLIST.md) for detailed timeline. ## ๐Ÿค Contributing ### Code Style - Use ES6+ features (classes, modules, arrow functions) - Follow consistent naming conventions - Add JSDoc comments for all public methods - Keep functions small and focused - Write tests for new features ### Commit Guidelines - Use descriptive commit messages - Reference issue numbers - Keep commits atomic - Run tests before committing ## ๐Ÿ“ž Support ### Questions? - Check the [IMPLEMENTATION_GUIDE.md](IMPLEMENTATION_GUIDE.md) - Review [API_REFERENCE.md](API_REFERENCE.md) - Consult [DEVELOPER_GUIDE.md](DEVELOPER_GUIDE.md) ### Issues? - Check common pitfalls in implementation guide - Review test cases for examples - Consult chess rules reference ## ๐Ÿ“„ License This is a planning document for an educational chess game implementation. ## ๐Ÿ™ Acknowledgments This comprehensive planning documentation was created to ensure a smooth handoff to the implementation team. Every detail has been thought through to minimize ambiguity and maximize success. --- **Ready to implement?** Start with [HANDOFF_CHECKLIST.md](HANDOFF_CHECKLIST.md) โ†’ [IMPLEMENTATION_GUIDE.md](IMPLEMENTATION_GUIDE.md)