# Quality Criteria and Acceptance Standards ## Overview This document defines the quality gates and acceptance criteria that must be met before code can be merged and released. --- ## 1. Code Quality Metrics ### 1.1 Code Coverage **Minimum Thresholds**: ```json { "statements": 85, "branches": 80, "functions": 85, "lines": 85 } ``` **Coverage by Component**: | Component | Minimum Coverage | |-----------|------------------| | Chess Engine (rules) | 95% | | Game State Manager | 90% | | UI Components | 80% | | Utilities | 85% | | Event Handlers | 80% | **Exclusions**: - Configuration files - Type definitions - Constants files - Third-party integrations --- ### 1.2 Code Complexity **Cyclomatic Complexity**: - Maximum per function: 10 - Maximum per file: 50 - Warning threshold: 7 **Cognitive Complexity**: - Maximum per function: 15 - Recommend refactoring above: 10 **File Size Limits**: - Maximum lines per file: 500 - Warning threshold: 300 - Test files: 1000 (allowed for comprehensive test suites) --- ### 1.3 Code Style **Linting**: - ESLint: Zero errors - Warnings: Max 5 per 1000 lines - Disabled rules: None (all rules enforced) **Formatting**: - Prettier: 100% formatted - Line length: 100 characters - Indentation: 2 spaces - Trailing commas: Required - Semicolons: Required **TypeScript** (if applicable): - Strict mode: Enabled - No implicit any: Enforced - Type coverage: >90% --- ## 2. Performance Criteria ### 2.1 Load Time Performance **Initial Page Load**: - Time to First Byte (TTFB): <300ms - First Contentful Paint (FCP): <1.5s - Largest Contentful Paint (LCP): <2.5s - Time to Interactive (TTI): <3.5s - Cumulative Layout Shift (CLS): <0.1 **Bundle Size**: - Main bundle (gzipped): <150KB - JavaScript total: <250KB - CSS total: <30KB - Images: WebP format, <500KB total --- ### 2.2 Runtime Performance **Move Calculation**: - Legal move generation: <100ms - Check detection: <50ms - Checkmate detection: <200ms - Complex positions (30+ pieces): <150ms **UI Rendering**: - Frame rate during animations: 60 FPS (16.67ms per frame) - UI update after move: <16ms - Board rotation animation: <500ms - Piece drag responsiveness: <10ms **Memory Usage**: - Initial memory: <20MB - Peak during gameplay: <50MB - Memory leak tolerance: 0 (no leaks allowed) - Garbage collection frequency: <1 per minute --- ### 2.3 Network Performance **Offline Functionality**: - Full game playable offline: Required - Service Worker: Implemented - Cache strategy: Cache-first for static assets **Data Transfer** (if applicable): - API response time: <200ms - WebSocket latency: <50ms - Compressed responses: Required --- ## 3. Functional Criteria ### 3.1 Chess Rules Compliance **Core Rules**: - All piece movements: 100% accurate - Castling rules: Fully compliant - En passant: Correctly implemented - Pawn promotion: All pieces supported - Check/Checkmate: Correctly detected - Stalemate: Correctly detected **Advanced Rules**: - Fifty-move rule: Implemented - Threefold repetition: Detected - Insufficient material: Detected - Dead position: Detected **FIDE Compliance**: - Laws of Chess conformance: 100% - Standard algebraic notation (SAN): Supported - Portable Game Notation (PGN): Import/export --- ### 3.2 User Experience **Interaction**: - Drag-and-drop: Smooth, no lag - Click-to-move: Responsive - Move validation feedback: Immediate (<100ms) - Error messages: Clear, actionable **Visual Feedback**: - Valid moves highlighted: Required - Check indication: Visual + auditory - Last move highlight: Required - Captured pieces display: Recommended **Responsive Design**: - Mobile (320px-767px): Fully functional - Tablet (768px-1023px): Optimized layout - Desktop (1024px+): Enhanced features - Touch targets: Minimum 44x44px --- ## 4. Accessibility Standards ### 4.1 WCAG 2.1 Level AA Compliance **Perceivable**: - Color contrast: Minimum 4.5:1 (normal text), 3:1 (large text) - Non-color indicators: Required for all states - Alt text: All images and icons - Captions: For any video/audio content **Operable**: - Keyboard navigation: 100% functionality - No keyboard traps: Required - Focus visible: Clear indicators - Time limits: Adjustable or disabled **Understandable**: - Language attribute: Set correctly - Consistent navigation: Required - Error identification: Clear messages - Labels/instructions: All inputs **Robust**: - Valid HTML: W3C compliant - ARIA attributes: Correctly used - Compatible assistive tech: Screen readers, voice control --- ### 4.2 Keyboard Accessibility **Required Controls**: - Tab: Navigate between elements - Arrow keys: Navigate board - Enter/Space: Select and move pieces - Escape: Cancel selection - Numbers: Quick piece selection (optional) **Focus Management**: - Visible focus indicator: Required - Logical tab order: Enforced - Skip links: Provided - Focus trapping in modals: Implemented --- ### 4.3 Screen Reader Support **Announcements**: - Move notifications: "White pawn e2 to e4" - Game state: "White in check" - Captured pieces: "Black knight captured" - Game end: "Checkmate. Black wins." **Labels**: - All interactive elements: Labeled - Board squares: Descriptive (e.g., "e4, white square, empty") - Pieces: "White pawn on e2" --- ## 5. Browser Compatibility ### 5.1 Desktop Browsers **Fully Supported**: - Chrome 100+ (latest, -1, -2 versions) - Firefox 100+ (latest, -1) - Safari 15+ (latest, -1) - Edge 100+ (latest) **Graceful Degradation**: - Chrome 90-99: Core features - Firefox 90-99: Core features - Safari 14: Core features **Not Supported**: - Internet Explorer: Not supported - Opera Mini: Not supported --- ### 5.2 Mobile Browsers **Fully Supported**: - iOS Safari 15+ (iPhone, iPad) - Chrome Android 100+ - Samsung Internet 15+ **Touch Optimization**: - Touch targets: Minimum 44x44px - Gestures: Intuitive and documented - Orientation: Both portrait and landscape --- ## 6. Security Criteria ### 6.1 Input Validation **Client-Side**: - All user input: Sanitized - Move validation: Server-side (if multiplayer) - XSS prevention: Required - CSRF protection: Implemented (if applicable) **Data Storage**: - LocalStorage: Only non-sensitive data - No credentials in localStorage: Enforced - Encrypted storage: For sensitive data (if any) --- ### 6.2 Dependency Security **Vulnerability Scanning**: - npm audit: Zero high/critical vulnerabilities - Snyk/Dependabot: Enabled - Automated updates: Security patches **Allowed Severity**: - Critical: 0 - High: 0 - Medium: <3 - Low: <10 --- ## 7. Testing Criteria ### 7.1 Test Coverage **Test Types Distribution**: - Unit tests: 70% of test suite - Integration tests: 20% of test suite - E2E tests: 10% of test suite **Test Quality**: - Flaky tests: 0 (must be fixed immediately) - Test execution time: <2 minutes (all tests) - Test isolation: 100% (no dependencies) --- ### 7.2 Test Execution **Pre-Commit**: - Unit tests: 100% pass rate - Linting: Zero errors - Type checking: Zero errors **Pre-Merge**: - All tests: 100% pass rate - Coverage check: Pass - E2E smoke tests: Pass **Pre-Release**: - Full E2E suite: 100% pass - Cross-browser tests: Pass - Accessibility audit: Pass - Performance audit: Pass --- ## 8. Documentation Criteria ### 8.1 Code Documentation **Comments**: - Complex logic: Explained - Public APIs: JSDoc documented - Algorithms: Referenced (e.g., "Using minimax algorithm") **README**: - Setup instructions: Complete - Running tests: Documented - Build process: Clear - Deployment: Detailed --- ### 8.2 User Documentation **In-App Help**: - Rules of chess: Accessible - How to play: Interactive tutorial - Keyboard shortcuts: Listed **External Docs**: - User guide: Provided - FAQ: Maintained - Changelog: Updated --- ## 9. Deployment Criteria ### 9.1 Pre-Deployment Checklist - [ ] All tests pass (unit, integration, E2E) - [ ] Code coverage meets thresholds - [ ] Performance budgets met - [ ] Accessibility audit passed - [ ] Security scan clean - [ ] Browser compatibility verified - [ ] Documentation updated - [ ] Changelog updated - [ ] Release notes prepared --- ### 9.2 Deployment Process **Staging Environment**: - Deploy to staging first - Manual QA testing - Stakeholder approval - Soak test: 24 hours minimum **Production Deployment**: - Blue-green deployment - Canary release: 5% traffic initially - Monitor error rates - Rollback plan: Ready --- ## 10. Monitoring and Alerts ### 10.1 Production Metrics **Error Tracking**: - JavaScript errors: <0.1% of sessions - Failed API calls: <1% - Browser compatibility issues: <0.5% **Performance Monitoring**: - LCP degradation: Alert if >2.5s - CLS increase: Alert if >0.1 - TTI slowdown: Alert if >4s **User Experience**: - Average game duration: Tracked - Move frequency: Monitored - Abandonment rate: <10% --- ## 11. Success Metrics ### 11.1 Quality Score **Weighted Quality Score** (0-100): - Code coverage: 20 points - Performance: 20 points - Accessibility: 15 points - Browser compatibility: 15 points - Security: 15 points - Test quality: 15 points **Minimum Acceptable Score**: 85/100 --- ### 11.2 Release Readiness **Definition of Done**: 1. Quality score ≥85 2. All critical bugs fixed 3. All acceptance tests passed 4. Documentation complete 5. Security scan passed 6. Performance benchmarks met 7. Accessibility audit passed 8. Stakeholder sign-off obtained **Go/No-Go Decision**: - Any criterion failed: No-go - All criteria met: Approved for release - Exceptions: Require VP approval --- ## 12. Continuous Improvement ### 12.1 Retrospective Metrics **Track Over Time**: - Test coverage trends - Performance trends - Bug escape rate - Time to fix defects **Quality Improvement**: - Quarterly review of thresholds - Adjust based on team capability - Benchmark against industry standards --- ## Appendix: Calculation Examples ### Code Coverage Score ``` Coverage = (Statements + Branches + Functions + Lines) / 4 Example: (88 + 82 + 90 + 87) / 4 = 86.75% ``` ### Performance Score ``` Score = 100 - (LCP_penalty + CLS_penalty + TTI_penalty) LCP_penalty = max(0, (LCP - 2.5) * 20) Example: LCP=2.2s, CLS=0.05, TTI=3.0s → Score = 95 ``` ### Quality Gate Pass/Fail ```python def quality_gate_passed(metrics): return ( metrics.coverage >= 85 and metrics.performance_score >= 80 and metrics.accessibility_score >= 90 and metrics.security_vulnerabilities == 0 and metrics.critical_bugs == 0 ) ```