/** * Rook.js - Rook piece implementation * Handles horizontal and vertical movement */ import { Piece } from './Piece.js'; export class Rook extends Piece { constructor(color, position) { super(color, position); this.type = 'rook'; } /** * Get valid moves for rook * Rook moves horizontally or vertically any number of squares * @param {Board} board - Game board * @returns {Position[]} Array of valid positions */ getValidMoves(board) { // Horizontal and vertical directions const directions = [ [-1, 0], // Up [1, 0], // Down [0, -1], // Left [0, 1] // Right ]; return this.getSlidingMoves(board, directions); } }