/** * @jest-environment jsdom */ import { Pawn } from '../../../js/pieces/Pawn.js'; import { Board } from '../../../js/game/Board.js'; describe('Pawn', () => { let board; beforeEach(() => { board = new Board(); board.clear(); // Start with empty board }); describe('Initial Two-Square Move', () => { test('white pawn can move two squares from starting position', () => { const pawn = new Pawn('white', { row: 6, col: 4 }); board.setPiece(6, 4, pawn); const moves = pawn.getValidMoves(board); expect(moves).toContainEqual({ row: 5, col: 4 }); expect(moves).toContainEqual({ row: 4, col: 4 }); }); test('black pawn can move two squares from starting position', () => { const pawn = new Pawn('black', { row: 1, col: 4 }); board.setPiece(1, 4, pawn); const moves = pawn.getValidMoves(board); expect(moves).toContainEqual({ row: 2, col: 4 }); expect(moves).toContainEqual({ row: 3, col: 4 }); }); test('pawn cannot move two squares if not at starting position', () => { const pawn = new Pawn('white', { row: 5, col: 4 }); board.setPiece(5, 4, pawn); const moves = pawn.getValidMoves(board); expect(moves).toContainEqual({ row: 4, col: 4 }); expect(moves).not.toContainEqual({ row: 3, col: 4 }); }); test('pawn cannot move two squares if path blocked', () => { const whitePawn = new Pawn('white', { row: 6, col: 4 }); const blockingPiece = { type: 'knight', color: 'white', position: { row: 5, col: 4 } }; board.setPiece(6, 4, whitePawn); board.setPiece(5, 4, blockingPiece); const moves = whitePawn.getValidMoves(board); expect(moves).toHaveLength(0); }); test('pawn cannot move two squares if target square blocked', () => { const whitePawn = new Pawn('white', { row: 6, col: 4 }); const blockingPiece = { type: 'knight', color: 'black', position: { row: 4, col: 4 } }; board.setPiece(6, 4, whitePawn); board.setPiece(4, 4, blockingPiece); const moves = whitePawn.getValidMoves(board); expect(moves).toContainEqual({ row: 5, col: 4 }); expect(moves).not.toContainEqual({ row: 4, col: 4 }); }); }); describe('Single-Square Forward Move', () => { test('white pawn can move one square forward', () => { const pawn = new Pawn('white', { row: 5, col: 4 }); board.setPiece(5, 4, pawn); const moves = pawn.getValidMoves(board); expect(moves).toContainEqual({ row: 4, col: 4 }); }); test('black pawn can move one square forward', () => { const pawn = new Pawn('black', { row: 2, col: 4 }); board.setPiece(2, 4, pawn); const moves = pawn.getValidMoves(board); expect(moves).toContainEqual({ row: 3, col: 4 }); }); test('pawn cannot move forward if blocked', () => { const whitePawn = new Pawn('white', { row: 5, col: 4 }); const blockingPiece = { type: 'knight', color: 'black', position: { row: 4, col: 4 } }; board.setPiece(5, 4, whitePawn); board.setPiece(4, 4, blockingPiece); const moves = whitePawn.getValidMoves(board); expect(moves).toHaveLength(0); }); }); describe('Diagonal Captures', () => { test('white pawn can capture diagonally', () => { const whitePawn = new Pawn('white', { row: 5, col: 4 }); const blackPiece1 = { type: 'pawn', color: 'black', position: { row: 4, col: 3 } }; const blackPiece2 = { type: 'pawn', color: 'black', position: { row: 4, col: 5 } }; board.setPiece(5, 4, whitePawn); board.setPiece(4, 3, blackPiece1); board.setPiece(4, 5, blackPiece2); const moves = whitePawn.getValidMoves(board); expect(moves).toContainEqual({ row: 4, col: 3 }); expect(moves).toContainEqual({ row: 4, col: 5 }); }); test('black pawn can capture diagonally', () => { const blackPawn = new Pawn('black', { row: 2, col: 4 }); const whitePiece1 = { type: 'pawn', color: 'white', position: { row: 3, col: 3 } }; const whitePiece2 = { type: 'pawn', color: 'white', position: { row: 3, col: 5 } }; board.setPiece(2, 4, blackPawn); board.setPiece(3, 3, whitePiece1); board.setPiece(3, 5, whitePiece2); const moves = blackPawn.getValidMoves(board); expect(moves).toContainEqual({ row: 3, col: 3 }); expect(moves).toContainEqual({ row: 3, col: 5 }); }); test('pawn cannot capture own piece', () => { const whitePawn = new Pawn('white', { row: 5, col: 4 }); const whitePiece = { type: 'pawn', color: 'white', position: { row: 4, col: 3 } }; board.setPiece(5, 4, whitePawn); board.setPiece(4, 3, whitePiece); const moves = whitePawn.getValidMoves(board); expect(moves).not.toContainEqual({ row: 4, col: 3 }); }); test('pawn cannot capture forward', () => { const whitePawn = new Pawn('white', { row: 5, col: 4 }); const blackPiece = { type: 'pawn', color: 'black', position: { row: 4, col: 4 } }; board.setPiece(5, 4, whitePawn); board.setPiece(4, 4, blackPiece); const moves = whitePawn.getValidMoves(board); expect(moves).toHaveLength(0); }); test('pawn on edge can only capture on one side', () => { const whitePawn = new Pawn('white', { row: 5, col: 0 }); const blackPiece = { type: 'pawn', color: 'black', position: { row: 4, col: 1 } }; board.setPiece(5, 0, whitePawn); board.setPiece(4, 1, blackPiece); const moves = whitePawn.getValidMoves(board); expect(moves).toContainEqual({ row: 4, col: 1 }); expect(moves).toContainEqual({ row: 4, col: 0 }); // Forward move expect(moves).toHaveLength(2); }); }); describe('En Passant', () => { test('white pawn can capture en passant', () => { const whitePawn = new Pawn('white', { row: 3, col: 4 }); const blackPawn = new Pawn('black', { row: 3, col: 5 }); blackPawn.justMovedTwo = true; // Mark as just moved two squares board.setPiece(3, 4, whitePawn); board.setPiece(3, 5, blackPawn); const gameState = { lastMove: { piece: blackPawn, from: { row: 1, col: 5 }, to: { row: 3, col: 5 } } }; const moves = whitePawn.getValidMoves(board, gameState); expect(moves).toContainEqual({ row: 2, col: 5, enPassant: true }); }); test('black pawn can capture en passant', () => { const blackPawn = new Pawn('black', { row: 4, col: 4 }); const whitePawn = new Pawn('white', { row: 4, col: 3 }); whitePawn.justMovedTwo = true; board.setPiece(4, 4, blackPawn); board.setPiece(4, 3, whitePawn); const gameState = { lastMove: { piece: whitePawn, from: { row: 6, col: 3 }, to: { row: 4, col: 3 } } }; const moves = blackPawn.getValidMoves(board, gameState); expect(moves).toContainEqual({ row: 5, col: 3, enPassant: true }); }); test('en passant only available immediately after two-square move', () => { const whitePawn = new Pawn('white', { row: 3, col: 4 }); const blackPawn = new Pawn('black', { row: 3, col: 5 }); board.setPiece(3, 4, whitePawn); board.setPiece(3, 5, blackPawn); const gameState = { lastMove: { piece: { type: 'knight', color: 'white' }, // Different piece moved last from: { row: 7, col: 1 }, to: { row: 5, col: 2 } } }; const moves = whitePawn.getValidMoves(board, gameState); expect(moves).not.toContainEqual({ row: 2, col: 5, enPassant: true }); }); test('en passant not available for single-square pawn move', () => { const whitePawn = new Pawn('white', { row: 3, col: 4 }); const blackPawn = new Pawn('black', { row: 3, col: 5 }); board.setPiece(3, 4, whitePawn); board.setPiece(3, 5, blackPawn); const gameState = { lastMove: { piece: blackPawn, from: { row: 2, col: 5 }, // Moved only one square to: { row: 3, col: 5 } } }; const moves = whitePawn.getValidMoves(board, gameState); expect(moves).not.toContainEqual({ row: 2, col: 5, enPassant: true }); }); }); describe('Promotion', () => { test('white pawn on rank 7 can promote', () => { const pawn = new Pawn('white', { row: 1, col: 4 }); expect(pawn.canPromote()).toBe(false); pawn.position = { row: 0, col: 4 }; expect(pawn.canPromote()).toBe(true); }); test('black pawn on rank 2 can promote', () => { const pawn = new Pawn('black', { row: 6, col: 4 }); expect(pawn.canPromote()).toBe(false); pawn.position = { row: 7, col: 4 }; expect(pawn.canPromote()).toBe(true); }); test('white pawn reaching rank 8 must promote', () => { const pawn = new Pawn('white', { row: 1, col: 4 }); board.setPiece(1, 4, pawn); const moves = pawn.getValidMoves(board); const promotionMove = moves.find(m => m.row === 0 && m.col === 4); expect(promotionMove).toBeDefined(); expect(promotionMove.promotion).toBe(true); }); test('promotion available for capture moves too', () => { const whitePawn = new Pawn('white', { row: 1, col: 4 }); const blackPiece = { type: 'rook', color: 'black', position: { row: 0, col: 5 } }; board.setPiece(1, 4, whitePawn); board.setPiece(0, 5, blackPiece); const moves = whitePawn.getValidMoves(board); const capturePromotionMove = moves.find(m => m.row === 0 && m.col === 5); expect(capturePromotionMove).toBeDefined(); expect(capturePromotionMove.promotion).toBe(true); }); }); describe('Edge Cases', () => { test('pawn at top rank cannot move (white)', () => { const pawn = new Pawn('white', { row: 0, col: 4 }); board.setPiece(0, 4, pawn); const moves = pawn.getValidMoves(board); expect(moves).toHaveLength(0); }); test('pawn at bottom rank cannot move (black)', () => { const pawn = new Pawn('black', { row: 7, col: 4 }); board.setPiece(7, 4, pawn); const moves = pawn.getValidMoves(board); expect(moves).toHaveLength(0); }); test('pawn in corner has limited capture options', () => { const whitePawn = new Pawn('white', { row: 5, col: 0 }); const blackPiece = { type: 'knight', color: 'black', position: { row: 4, col: 1 } }; board.setPiece(5, 0, whitePawn); board.setPiece(4, 1, blackPiece); const moves = whitePawn.getValidMoves(board); // Can move forward and capture to the right only expect(moves).toContainEqual({ row: 4, col: 0 }); expect(moves).toContainEqual({ row: 4, col: 1 }); expect(moves).toHaveLength(2); }); }); });