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This commit fixes two bugs: 1. Issue #7: Missing status message DOM element - Added #status-message div to index.html - Added CSS styling with type-based classes (info, success, error) - Enhanced showMessage() to apply type classes for visual styling - Messages auto-hide after 3 seconds with fade-in animation 2. Column resizing visual bug: - Changed grid-template-columns from flexible (1fr 3fr 1fr) - To fixed minimum widths: minmax(200px, 250px) minmax(600px, 3fr) minmax(200px, 250px) - Prevents columns from resizing when content changes (captured pieces, move history) - Maintains stable layout throughout gameplay Tests: - Added status-message.test.js with 10 test cases - Added column-resize.test.js with 8 test cases - Tests verify DOM element existence, CSS styling, auto-hide behavior, and layout stability 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
96 lines
3.6 KiB
HTML
96 lines
3.6 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Chess Game - HTML5 Chess Application</title>
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<!-- CSS Files -->
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<link rel="stylesheet" href="css/main.css">
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<link rel="stylesheet" href="css/board.css">
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<link rel="stylesheet" href="css/pieces.css">
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<link rel="stylesheet" href="css/game-controls.css">
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<!-- Main Application -->
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<script type="module" src="js/main.js"></script>
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</head>
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<body>
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<div class="chess-app">
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<header class="app-header">
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<h1>Chess Game</h1>
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<div class="game-status">
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<span id="current-turn">White's Turn</span>
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<span id="game-state">Active</span>
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<div id="status-message" class="status-message"></div>
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</div>
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</header>
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<main class="game-container">
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<!-- Left Sidebar: Captured Pieces -->
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<aside class="captured-pieces captured-white">
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<h3>Captured by Black</h3>
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<div id="captured-white-pieces" class="captured-list"></div>
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</aside>
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<!-- Chess Board -->
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<section class="board-section">
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<div id="chess-board" class="chess-board"></div>
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</section>
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<!-- Right Sidebar: Move History & Controls -->
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<aside class="game-sidebar">
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<div class="move-history-section">
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<h3>Move History</h3>
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<div id="move-history" class="move-history"></div>
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</div>
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<div class="game-controls">
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<button id="btn-new-game" class="btn btn-primary">New Game</button>
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<button id="btn-undo" class="btn btn-secondary">Undo</button>
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<button id="btn-redo" class="btn btn-secondary">Redo</button>
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<button id="btn-resign" class="btn btn-danger">Resign</button>
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</div>
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<div class="captured-pieces captured-black">
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<h3>Captured by White</h3>
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<div id="captured-black-pieces" class="captured-list"></div>
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</div>
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</aside>
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</main>
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<!-- Promotion Dialog -->
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<dialog id="promotion-dialog" class="promotion-dialog">
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<h2>Promote Pawn</h2>
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<div class="promotion-choices">
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<button data-piece="queen" class="promotion-piece">
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<span class="piece-icon">♛</span>
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<span>Queen</span>
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</button>
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<button data-piece="rook" class="promotion-piece">
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<span class="piece-icon">♜</span>
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<span>Rook</span>
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</button>
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<button data-piece="bishop" class="promotion-piece">
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<span class="piece-icon">♝</span>
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<span>Bishop</span>
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</button>
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<button data-piece="knight" class="promotion-piece">
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<span class="piece-icon">♞</span>
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<span>Knight</span>
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</button>
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</div>
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</dialog>
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<!-- Game Over Modal -->
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<dialog id="game-over-dialog" class="game-over-dialog">
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<h2 id="game-over-title">Game Over</h2>
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<p id="game-over-message"></p>
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<div class="dialog-actions">
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<button id="btn-dialog-new-game" class="btn btn-primary">New Game</button>
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<button id="btn-dialog-close" class="btn btn-secondary">Close</button>
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</div>
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</dialog>
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</div>
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</body>
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</html>
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