Restructured project from nested workspace pattern to flat single-repo layout. This eliminates redundant nesting and consolidates all project files under version control. ## Migration Summary **Before:** ``` alex/ (workspace, not versioned) ├── chess-game/ (git repo) │ ├── js/, css/, tests/ │ └── index.html └── docs/ (planning, not versioned) ``` **After:** ``` alex/ (git repo, everything versioned) ├── js/, css/, tests/ ├── index.html ├── docs/ (project documentation) ├── planning/ (historical planning docs) ├── .gitea/ (CI/CD) └── CLAUDE.md (configuration) ``` ## Changes Made ### Structure Consolidation - Moved all chess-game/ contents to root level - Removed redundant chess-game/ subdirectory - Flattened directory structure (eliminated one nesting level) ### Documentation Organization - Moved chess-game/docs/ → docs/ (project documentation) - Moved alex/docs/ → planning/ (historical planning documents) - Added CLAUDE.md (workspace configuration) - Added IMPLEMENTATION_PROMPT.md (original project prompt) ### Version Control Improvements - All project files now under version control - Planning documents preserved in planning/ folder - Merged .gitignore files (workspace + project) - Added .claude/ agent configurations ### File Updates - Updated .gitignore to include both workspace and project excludes - Moved README.md to root level - All import paths remain functional (relative paths unchanged) ## Benefits ✅ **Simpler Structure** - One level of nesting removed ✅ **Complete Versioning** - All documentation now in git ✅ **Standard Layout** - Matches open-source project conventions ✅ **Easier Navigation** - Direct access to all project files ✅ **CI/CD Compatible** - All workflows still functional ## Technical Validation - ✅ Node.js environment verified - ✅ Dependencies installed successfully - ✅ Dev server starts and responds - ✅ All core files present and accessible - ✅ Git repository functional ## Files Preserved **Implementation Files:** - js/ (3,517 lines of code) - css/ (4 stylesheets) - tests/ (87 test cases) - index.html - package.json **CI/CD Pipeline:** - .gitea/workflows/ci.yml - .gitea/workflows/release.yml **Documentation:** - docs/ (12+ documentation files) - planning/ (historical planning materials) - README.md **Configuration:** - jest.config.js, babel.config.cjs, playwright.config.js - .gitignore (merged) - CLAUDE.md 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
187 lines
4.2 KiB
JavaScript
187 lines
4.2 KiB
JavaScript
/**
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* @file Constants.js
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* @description Game-wide constants for the chess game
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* @author Implementation Team
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*/
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/**
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* Board dimensions
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*/
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export const BOARD_SIZE = 8;
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/**
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* Board boundaries
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*/
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export const BOARD_BOUNDS = Object.freeze({
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MIN_ROW: 0,
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MAX_ROW: 7,
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MIN_COL: 0,
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MAX_COL: 7
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});
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/**
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* Player colors
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*/
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export const COLORS = Object.freeze({
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WHITE: 'white',
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BLACK: 'black'
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});
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/**
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* Piece types
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*/
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export const PIECE_TYPES = Object.freeze({
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PAWN: 'pawn',
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ROOK: 'rook',
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KNIGHT: 'knight',
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BISHOP: 'bishop',
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QUEEN: 'queen',
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KING: 'king'
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});
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/**
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* Game status
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*/
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export const GAME_STATUS = Object.freeze({
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ACTIVE: 'active',
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CHECK: 'check',
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CHECKMATE: 'checkmate',
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STALEMATE: 'stalemate',
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DRAW: 'draw'
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});
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/**
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* Unicode symbols for chess pieces
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* Used for visual representation when not using images
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*/
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export const PIECE_SYMBOLS = Object.freeze({
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'white-king': '♔',
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'white-queen': '♕',
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'white-rook': '♖',
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'white-bishop': '♗',
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'white-knight': '♘',
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'white-pawn': '♙',
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'black-king': '♚',
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'black-queen': '♛',
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'black-rook': '♜',
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'black-bishop': '♝',
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'black-knight': '♞',
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'black-pawn': '♟'
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});
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/**
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* Initial piece positions in algebraic notation
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* Format: [piece_type, position]
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*/
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export const INITIAL_POSITIONS = Object.freeze({
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white: [
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// Pawns
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['pawn', 'a2'], ['pawn', 'b2'], ['pawn', 'c2'], ['pawn', 'd2'],
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['pawn', 'e2'], ['pawn', 'f2'], ['pawn', 'g2'], ['pawn', 'h2'],
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// Pieces
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['rook', 'a1'], ['knight', 'b1'], ['bishop', 'c1'], ['queen', 'd1'],
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['king', 'e1'], ['bishop', 'f1'], ['knight', 'g1'], ['rook', 'h1']
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],
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black: [
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// Pawns
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['pawn', 'a7'], ['pawn', 'b7'], ['pawn', 'c7'], ['pawn', 'd7'],
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['pawn', 'e7'], ['pawn', 'f7'], ['pawn', 'g7'], ['pawn', 'h7'],
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// Pieces
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['rook', 'a8'], ['knight', 'b8'], ['bishop', 'c8'], ['queen', 'd8'],
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['king', 'e8'], ['bishop', 'f8'], ['knight', 'g8'], ['rook', 'h8']
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]
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});
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/**
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* Piece values for AI evaluation
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*/
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export const PIECE_VALUES = Object.freeze({
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[PIECE_TYPES.PAWN]: 1,
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[PIECE_TYPES.KNIGHT]: 3,
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[PIECE_TYPES.BISHOP]: 3,
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[PIECE_TYPES.ROOK]: 5,
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[PIECE_TYPES.QUEEN]: 9,
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[PIECE_TYPES.KING]: 1000 // Infinite value (game over if lost)
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});
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/**
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* Event names for EventBus
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*/
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export const EVENTS = Object.freeze({
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PIECE_SELECTED: 'piece:selected',
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PIECE_DESELECTED: 'piece:deselected',
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PIECE_MOVED: 'piece:moved',
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PIECE_CAPTURED: 'piece:captured',
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PIECE_PROMOTED: 'piece:promoted',
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GAME_CHECK: 'game:check',
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GAME_CHECKMATE: 'game:checkmate',
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GAME_STALEMATE: 'game:stalemate',
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GAME_DRAW: 'game:draw',
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GAME_OVER: 'game:over',
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TURN_CHANGED: 'turn:changed',
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MOVE_INVALID: 'move:invalid'
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});
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/**
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* CSS class names
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*/
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export const CSS_CLASSES = Object.freeze({
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SQUARE_LIGHT: 'square--light',
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SQUARE_DARK: 'square--dark',
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SQUARE_SELECTED: 'square--selected',
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SQUARE_VALID_MOVE: 'square--valid-move',
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SQUARE_CHECK: 'square--check',
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SQUARE_LAST_MOVE: 'square--last-move',
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PIECE_DRAGGING: 'piece--dragging'
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});
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/**
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* AI difficulty levels
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*/
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export const AI_LEVELS = Object.freeze({
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EASY: { depth: 1, name: 'Easy' },
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MEDIUM: { depth: 2, name: 'Medium' },
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HARD: { depth: 3, name: 'Hard' },
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EXPERT: { depth: 4, name: 'Expert' }
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});
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/**
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* Direction vectors for piece movement
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* Used by sliding pieces (rook, bishop, queen)
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*/
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export const DIRECTIONS = Object.freeze({
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ORTHOGONAL: [
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{ row: -1, col: 0 }, // Up
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{ row: 1, col: 0 }, // Down
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{ row: 0, col: -1 }, // Left
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{ row: 0, col: 1 } // Right
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],
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DIAGONAL: [
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{ row: -1, col: -1 }, // Up-left
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{ row: -1, col: 1 }, // Up-right
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{ row: 1, col: -1 }, // Down-left
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{ row: 1, col: 1 } // Down-right
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],
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KNIGHT: [
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{ row: -2, col: -1 }, { row: -2, col: 1 },
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{ row: -1, col: -2 }, { row: -1, col: 2 },
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{ row: 1, col: -2 }, { row: 1, col: 2 },
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{ row: 2, col: -1 }, { row: 2, col: 1 }
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]
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});
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/**
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* Files (columns) mapping
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*/
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export const FILES = Object.freeze({
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a: 0, b: 1, c: 2, d: 3, e: 4, f: 5, g: 6, h: 7
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});
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/**
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* Ranks (rows) mapping
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* Note: rank 1 is row 7 in our array (bottom of board)
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*/
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export const RANKS = Object.freeze({
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1: 7, 2: 6, 3: 5, 4: 4, 5: 3, 6: 2, 7: 1, 8: 0
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});
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