Christoph Wagner 5ad0700b41 refactor: Consolidate repository structure - flatten from workspace pattern
Restructured project from nested workspace pattern to flat single-repo layout.
This eliminates redundant nesting and consolidates all project files under version control.

## Migration Summary

**Before:**
```
alex/ (workspace, not versioned)
├── chess-game/ (git repo)
│   ├── js/, css/, tests/
│   └── index.html
└── docs/ (planning, not versioned)
```

**After:**
```
alex/ (git repo, everything versioned)
├── js/, css/, tests/
├── index.html
├── docs/ (project documentation)
├── planning/ (historical planning docs)
├── .gitea/ (CI/CD)
└── CLAUDE.md (configuration)
```

## Changes Made

### Structure Consolidation
- Moved all chess-game/ contents to root level
- Removed redundant chess-game/ subdirectory
- Flattened directory structure (eliminated one nesting level)

### Documentation Organization
- Moved chess-game/docs/ → docs/ (project documentation)
- Moved alex/docs/ → planning/ (historical planning documents)
- Added CLAUDE.md (workspace configuration)
- Added IMPLEMENTATION_PROMPT.md (original project prompt)

### Version Control Improvements
- All project files now under version control
- Planning documents preserved in planning/ folder
- Merged .gitignore files (workspace + project)
- Added .claude/ agent configurations

### File Updates
- Updated .gitignore to include both workspace and project excludes
- Moved README.md to root level
- All import paths remain functional (relative paths unchanged)

## Benefits

 **Simpler Structure** - One level of nesting removed
 **Complete Versioning** - All documentation now in git
 **Standard Layout** - Matches open-source project conventions
 **Easier Navigation** - Direct access to all project files
 **CI/CD Compatible** - All workflows still functional

## Technical Validation

-  Node.js environment verified
-  Dependencies installed successfully
-  Dev server starts and responds
-  All core files present and accessible
-  Git repository functional

## Files Preserved

**Implementation Files:**
- js/ (3,517 lines of code)
- css/ (4 stylesheets)
- tests/ (87 test cases)
- index.html
- package.json

**CI/CD Pipeline:**
- .gitea/workflows/ci.yml
- .gitea/workflows/release.yml

**Documentation:**
- docs/ (12+ documentation files)
- planning/ (historical planning materials)
- README.md

**Configuration:**
- jest.config.js, babel.config.cjs, playwright.config.js
- .gitignore (merged)
- CLAUDE.md

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-23 10:05:26 +01:00
..

HTML Chess Game - Complete Planning Documentation

📋 Project Overview

A browser-based chess game built with vanilla HTML, CSS, and JavaScript. This project demonstrates clean architecture, modular design, and comprehensive chess rule implementation without any external dependencies.

🎯 Objectives

  • Zero Dependencies: Pure HTML/CSS/JavaScript implementation
  • Complete Chess Rules: All standard chess rules including special moves
  • Clean Architecture: Modular, maintainable, testable code
  • Professional Quality: Production-ready code with comprehensive testing
  • Educational Value: Well-documented code suitable for learning

Features

Core Gameplay

  • ♟️ Full chess rule implementation (pawns, knights, bishops, rooks, queens, kings)
  • 🎮 Interactive drag-and-drop piece movement
  • 👁️ Move validation and legal move highlighting
  • Check, checkmate, and stalemate detection
  • 🔄 Turn-based gameplay with move history

Special Moves

  • 🏰 Castling (kingside and queenside)
  • 🎯 En passant capture
  • 👑 Pawn promotion with piece selection

Game Management

  • 📝 Move history with algebraic notation
  • ⏮️ Undo/redo functionality
  • 💾 Game state persistence (localStorage)
  • 🔄 New game and reset options
  • 🏆 Win/draw/resign conditions

User Interface

  • 🎨 Beautiful, responsive chess board
  • 🖱️ Intuitive drag-and-drop interaction
  • 💡 Visual feedback for legal moves
  • 📊 Game status display
  • 🎯 Captured pieces display
  • ⏱️ Optional timer support

🏗️ Technology Stack

  • HTML5: Semantic markup, drag-and-drop API
  • CSS3: Grid layout, animations, responsive design
  • JavaScript (ES6+): Modules, classes, async/await
  • No frameworks or libraries: Pure vanilla implementation

📚 Documentation Structure

This documentation package includes:

  1. README.md (this file) - Project overview and quick start
  2. IMPLEMENTATION_GUIDE.md - Step-by-step implementation handbook
  3. API_REFERENCE.md - Complete API documentation
  4. CHESS_RULES.md - Chess rules and logic reference
  5. DEVELOPER_GUIDE.md - Development workflow and best practices
  6. HANDOFF_CHECKLIST.md - Implementation checklist and timeline
  7. diagrams/ - Architecture and flow diagrams

🚀 Quick Start

For Implementation Team

  1. Read the handoff checklistHANDOFF_CHECKLIST.md
  2. Follow the implementation guideIMPLEMENTATION_GUIDE.md
  3. Reference API docs as neededAPI_REFERENCE.md
  4. Consult chess rulesCHESS_RULES.md

For Reviewers

  1. Review architecture diagrams in diagrams/
  2. Check API specifications in API_REFERENCE.md
  3. Validate against requirements in HANDOFF_CHECKLIST.md

For End Users (After Implementation)

  1. Open index.html in a modern browser
  2. Start playing chess immediately
  3. Use drag-and-drop to move pieces
  4. Click pieces to see legal moves

📁 Project Structure

chess-game/
├── index.html              # Main HTML file
├── css/
│   ├── board.css          # Chess board styling
│   ├── pieces.css         # Piece styling
│   └── ui.css             # UI components
├── js/
│   ├── main.js            # Application entry point
│   ├── game/
│   │   ├── ChessGame.js   # Game controller
│   │   ├── Board.js       # Board state management
│   │   └── GameState.js   # Game state and history
│   ├── pieces/
│   │   ├── Piece.js       # Base piece class
│   │   ├── Pawn.js        # Pawn logic
│   │   ├── Knight.js      # Knight logic
│   │   ├── Bishop.js      # Bishop logic
│   │   ├── Rook.js        # Rook logic
│   │   ├── Queen.js       # Queen logic
│   │   └── King.js        # King logic
│   ├── moves/
│   │   ├── MoveValidator.js    # Move validation
│   │   ├── MoveGenerator.js    # Legal move generation
│   │   └── SpecialMoves.js     # Castling, en passant, promotion
│   ├── ui/
│   │   ├── BoardRenderer.js    # Board rendering
│   │   ├── DragDropHandler.js  # Drag-and-drop
│   │   └── UIController.js     # UI state management
│   └── utils/
│       ├── notation.js         # Chess notation (PGN, FEN)
│       ├── storage.js          # localStorage wrapper
│       └── helpers.js          # Utility functions
├── assets/
│   └── pieces/            # Piece images (SVG)
├── tests/
│   ├── unit/              # Unit tests
│   └── integration/       # Integration tests
└── docs/                  # This documentation

🎯 Success Criteria

Functional Requirements

  • All chess pieces move according to official rules
  • All special moves work correctly (castling, en passant, promotion)
  • Check and checkmate detection is accurate
  • Game can be saved and restored
  • Move history is properly tracked

Non-Functional Requirements

  • Code is modular and maintainable
  • No external dependencies
  • Works in all modern browsers
  • Responsive design for different screen sizes
  • 80%+ test coverage

User Experience

  • Intuitive drag-and-drop interface
  • Clear visual feedback for legal moves
  • Responsive and smooth animations
  • Accessible keyboard navigation
  • Clear game state indicators

🔧 Development Setup

Prerequisites

  • Modern web browser (Chrome, Firefox, Safari, Edge)
  • Text editor or IDE
  • Optional: Local web server for testing

Running Locally

# Option 1: Simple file-based access
# Just open index.html in your browser

# Option 2: Using Python's built-in server
python -m http.server 8000

# Option 3: Using Node.js http-server
npx http-server -p 8000

# Then open http://localhost:8000 in your browser

🧪 Testing

Manual Testing

  1. Test each piece type individually
  2. Verify special moves (castling, en passant, promotion)
  3. Test check and checkmate scenarios
  4. Verify UI interactions (drag-drop, click)
  5. Test game save/load functionality

Automated Testing

# Run all tests
npm test

# Run specific test suites
npm test -- --grep "MoveValidator"
npm test -- --grep "Piece"

# Generate coverage report
npm run test:coverage

📈 Project Timeline

  • Phase 1: Core architecture and board (Week 1)
  • Phase 2: Piece movement and validation (Week 2)
  • Phase 3: Special moves and game logic (Week 3)
  • Phase 4: UI polish and testing (Week 4)
  • Phase 5: Documentation and deployment (Week 5)

See HANDOFF_CHECKLIST.md for detailed timeline.

🤝 Contributing

Code Style

  • Use ES6+ features (classes, modules, arrow functions)
  • Follow consistent naming conventions
  • Add JSDoc comments for all public methods
  • Keep functions small and focused
  • Write tests for new features

Commit Guidelines

  • Use descriptive commit messages
  • Reference issue numbers
  • Keep commits atomic
  • Run tests before committing

📞 Support

Questions?

Issues?

  • Check common pitfalls in implementation guide
  • Review test cases for examples
  • Consult chess rules reference

📄 License

This is a planning document for an educational chess game implementation.

🙏 Acknowledgments

This comprehensive planning documentation was created to ensure a smooth handoff to the implementation team. Every detail has been thought through to minimize ambiguity and maximize success.


Ready to implement? Start with HANDOFF_CHECKLIST.mdIMPLEMENTATION_GUIDE.md