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Fixes critical regression where moves weren't reflected in UI and turns weren't switching properly. Root Cause: - updateTurnIndicator() was looking for 'turn-indicator' but HTML has 'current-turn' - This caused a null reference error that broke the entire update chain - Prevented board updates, turn switching, and move history from working Changes: 1. Fix turn indicator ID: 'turn-indicator' → 'current-turn' (line 175) 2. Add null check for turn indicator to prevent crashes (line 176) 3. Add null check for status-message element (line 239) 4. Add null check for promotion-overlay element (line 266) 5. Add null check for btn-offer-draw element (line 87) All fixes include graceful degradation with console warnings instead of throwing errors that break game functionality. Testing: - All 124 tests passing ✅ - ESLint passes with 0 errors (6 pre-existing warnings) - Move history displays correctly - Captured pieces display correctly - Turn indicator updates correctly - Game flow works as expected 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>