No captures #3

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opened 2025-11-23 13:43:48 +00:00 by Weyoun · 1 comment
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When I capture any piece on the field, this is not reflected in the UI.

When I capture any piece on the field, this is not reflected in the UI.
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🤖 Hive Mind Analysis - Issue #3: No Captures

Analysis Date: 2025-11-23
Status: Root Cause Identified

🎯 Issue Summary

Captured pieces are not displayed in the UI sidebars, despite the game state correctly tracking them internally.

🔍 Root Cause

File: js/main.js:214-215
Problem: DOM Element ID mismatch

The code references:

  • 'white-captured'
  • 'black-captured'

But the HTML elements have IDs:

  • 'captured-white-pieces' (index.html:31)
  • 'captured-black-pieces' (index.html:55)

🛠️ Fix Required

Change lines 214-215 in js/main.js:

// BEFORE (Lines 214-215)
const whiteCaptured = document.getElementById('white-captured');
const blackCaptured = document.getElementById('black-captured');

// AFTER
const whiteCaptured = document.getElementById('captured-white-pieces');
const blackCaptured = document.getElementById('captured-black-pieces');

Verified Components

  • GameState.js: capturedPieces tracking works correctly (lines 9, 43-46)
  • Capture logic: Pieces properly added to capturedPieces arrays
  • Display update trigger: updateCapturedPieces() called on moves (line 168)
  • Rendering logic: Map/join operations work correctly (lines 219-225)

📝 Implementation Steps

  1. Open js/main.js
  2. Navigate to lines 214-215 (inside updateCapturedPieces() method)
  3. Replace 'white-captured' with 'captured-white-pieces'
  4. Replace 'black-captured' with 'captured-black-pieces'
  5. Test by capturing pieces
  6. Verify captured pieces appear in both sidebars

🧪 Testing Checklist

  • Capture white piece - appears in "Captured by Black" sidebar
  • Capture black piece - appears in "Captured by White" sidebar
  • Multiple captures display correctly
  • Empty state shows "-" when no captures
  • Piece symbols render correctly
  • Undo/redo updates captured pieces display

📊 Impact

  • Severity: Medium
  • User Impact: High (core feature broken)
  • Fix Complexity: Trivial (2-line change)
  • Regression Risk: None
  • Related to: Issue #2 (same type of bug)

🔖 Analysis Marker: Analyzed by Hive Mind Collective Intelligence System

## 🤖 Hive Mind Analysis - Issue #3: No Captures **Analysis Date:** 2025-11-23 **Status:** ✅ Root Cause Identified ### 🎯 Issue Summary Captured pieces are not displayed in the UI sidebars, despite the game state correctly tracking them internally. ### 🔍 Root Cause **File:** `js/main.js:214-215` **Problem:** DOM Element ID mismatch The code references: - `'white-captured'` - `'black-captured'` But the HTML elements have IDs: - `'captured-white-pieces'` (index.html:31) - `'captured-black-pieces'` (index.html:55) ### 🛠️ Fix Required Change lines 214-215 in `js/main.js`: ```javascript // BEFORE (Lines 214-215) const whiteCaptured = document.getElementById('white-captured'); const blackCaptured = document.getElementById('black-captured'); // AFTER const whiteCaptured = document.getElementById('captured-white-pieces'); const blackCaptured = document.getElementById('captured-black-pieces'); ``` ### ✅ Verified Components - GameState.js: capturedPieces tracking works correctly (lines 9, 43-46) - Capture logic: Pieces properly added to capturedPieces arrays - Display update trigger: updateCapturedPieces() called on moves (line 168) - Rendering logic: Map/join operations work correctly (lines 219-225) ### 📝 Implementation Steps 1. Open `js/main.js` 2. Navigate to lines 214-215 (inside `updateCapturedPieces()` method) 3. Replace `'white-captured'` with `'captured-white-pieces'` 4. Replace `'black-captured'` with `'captured-black-pieces'` 5. Test by capturing pieces 6. Verify captured pieces appear in both sidebars ### 🧪 Testing Checklist - [ ] Capture white piece - appears in "Captured by Black" sidebar - [ ] Capture black piece - appears in "Captured by White" sidebar - [ ] Multiple captures display correctly - [ ] Empty state shows "-" when no captures - [ ] Piece symbols render correctly - [ ] Undo/redo updates captured pieces display ### 📊 Impact - **Severity:** Medium - **User Impact:** High (core feature broken) - **Fix Complexity:** Trivial (2-line change) - **Regression Risk:** None - **Related to:** Issue #2 (same type of bug) **🔖 Analysis Marker:** Analyzed by Hive Mind Collective Intelligence System
Weyoun added the
analyzed
label 2025-11-23 13:51:32 +00:00
Weyoun added the
bug
label 2025-11-23 13:53:25 +00:00
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Reference: Weyoun/chess#3
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