chess/planning/README.md
Christoph Wagner 5ad0700b41 refactor: Consolidate repository structure - flatten from workspace pattern
Restructured project from nested workspace pattern to flat single-repo layout.
This eliminates redundant nesting and consolidates all project files under version control.

## Migration Summary

**Before:**
```
alex/ (workspace, not versioned)
├── chess-game/ (git repo)
│   ├── js/, css/, tests/
│   └── index.html
└── docs/ (planning, not versioned)
```

**After:**
```
alex/ (git repo, everything versioned)
├── js/, css/, tests/
├── index.html
├── docs/ (project documentation)
├── planning/ (historical planning docs)
├── .gitea/ (CI/CD)
└── CLAUDE.md (configuration)
```

## Changes Made

### Structure Consolidation
- Moved all chess-game/ contents to root level
- Removed redundant chess-game/ subdirectory
- Flattened directory structure (eliminated one nesting level)

### Documentation Organization
- Moved chess-game/docs/ → docs/ (project documentation)
- Moved alex/docs/ → planning/ (historical planning documents)
- Added CLAUDE.md (workspace configuration)
- Added IMPLEMENTATION_PROMPT.md (original project prompt)

### Version Control Improvements
- All project files now under version control
- Planning documents preserved in planning/ folder
- Merged .gitignore files (workspace + project)
- Added .claude/ agent configurations

### File Updates
- Updated .gitignore to include both workspace and project excludes
- Moved README.md to root level
- All import paths remain functional (relative paths unchanged)

## Benefits

 **Simpler Structure** - One level of nesting removed
 **Complete Versioning** - All documentation now in git
 **Standard Layout** - Matches open-source project conventions
 **Easier Navigation** - Direct access to all project files
 **CI/CD Compatible** - All workflows still functional

## Technical Validation

-  Node.js environment verified
-  Dependencies installed successfully
-  Dev server starts and responds
-  All core files present and accessible
-  Git repository functional

## Files Preserved

**Implementation Files:**
- js/ (3,517 lines of code)
- css/ (4 stylesheets)
- tests/ (87 test cases)
- index.html
- package.json

**CI/CD Pipeline:**
- .gitea/workflows/ci.yml
- .gitea/workflows/release.yml

**Documentation:**
- docs/ (12+ documentation files)
- planning/ (historical planning materials)
- README.md

**Configuration:**
- jest.config.js, babel.config.cjs, playwright.config.js
- .gitignore (merged)
- CLAUDE.md

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-23 10:05:26 +01:00

242 lines
8.0 KiB
Markdown

# HTML Chess Game - Complete Planning Documentation
## 📋 Project Overview
A browser-based chess game built with vanilla HTML, CSS, and JavaScript. This project demonstrates clean architecture, modular design, and comprehensive chess rule implementation without any external dependencies.
### 🎯 Objectives
- **Zero Dependencies**: Pure HTML/CSS/JavaScript implementation
- **Complete Chess Rules**: All standard chess rules including special moves
- **Clean Architecture**: Modular, maintainable, testable code
- **Professional Quality**: Production-ready code with comprehensive testing
- **Educational Value**: Well-documented code suitable for learning
## ✨ Features
### Core Gameplay
- ♟️ Full chess rule implementation (pawns, knights, bishops, rooks, queens, kings)
- 🎮 Interactive drag-and-drop piece movement
- 👁️ Move validation and legal move highlighting
- ✅ Check, checkmate, and stalemate detection
- 🔄 Turn-based gameplay with move history
### Special Moves
- 🏰 Castling (kingside and queenside)
- 🎯 En passant capture
- 👑 Pawn promotion with piece selection
### Game Management
- 📝 Move history with algebraic notation
- ⏮️ Undo/redo functionality
- 💾 Game state persistence (localStorage)
- 🔄 New game and reset options
- 🏆 Win/draw/resign conditions
### User Interface
- 🎨 Beautiful, responsive chess board
- 🖱️ Intuitive drag-and-drop interaction
- 💡 Visual feedback for legal moves
- 📊 Game status display
- 🎯 Captured pieces display
- ⏱️ Optional timer support
## 🏗️ Technology Stack
- **HTML5**: Semantic markup, drag-and-drop API
- **CSS3**: Grid layout, animations, responsive design
- **JavaScript (ES6+)**: Modules, classes, async/await
- **No frameworks or libraries**: Pure vanilla implementation
## 📚 Documentation Structure
This documentation package includes:
1. **[README.md](README.md)** (this file) - Project overview and quick start
2. **[IMPLEMENTATION_GUIDE.md](IMPLEMENTATION_GUIDE.md)** - Step-by-step implementation handbook
3. **[API_REFERENCE.md](API_REFERENCE.md)** - Complete API documentation
4. **[CHESS_RULES.md](CHESS_RULES.md)** - Chess rules and logic reference
5. **[DEVELOPER_GUIDE.md](DEVELOPER_GUIDE.md)** - Development workflow and best practices
6. **[HANDOFF_CHECKLIST.md](HANDOFF_CHECKLIST.md)** - Implementation checklist and timeline
7. **[diagrams/](diagrams/)** - Architecture and flow diagrams
## 🚀 Quick Start
### For Implementation Team
1. **Read the handoff checklist** → [HANDOFF_CHECKLIST.md](HANDOFF_CHECKLIST.md)
2. **Follow the implementation guide** → [IMPLEMENTATION_GUIDE.md](IMPLEMENTATION_GUIDE.md)
3. **Reference API docs as needed** → [API_REFERENCE.md](API_REFERENCE.md)
4. **Consult chess rules** → [CHESS_RULES.md](CHESS_RULES.md)
### For Reviewers
1. Review architecture diagrams in [diagrams/](diagrams/)
2. Check API specifications in [API_REFERENCE.md](API_REFERENCE.md)
3. Validate against requirements in [HANDOFF_CHECKLIST.md](HANDOFF_CHECKLIST.md)
### For End Users (After Implementation)
1. Open `index.html` in a modern browser
2. Start playing chess immediately
3. Use drag-and-drop to move pieces
4. Click pieces to see legal moves
## 📁 Project Structure
```
chess-game/
├── index.html # Main HTML file
├── css/
│ ├── board.css # Chess board styling
│ ├── pieces.css # Piece styling
│ └── ui.css # UI components
├── js/
│ ├── main.js # Application entry point
│ ├── game/
│ │ ├── ChessGame.js # Game controller
│ │ ├── Board.js # Board state management
│ │ └── GameState.js # Game state and history
│ ├── pieces/
│ │ ├── Piece.js # Base piece class
│ │ ├── Pawn.js # Pawn logic
│ │ ├── Knight.js # Knight logic
│ │ ├── Bishop.js # Bishop logic
│ │ ├── Rook.js # Rook logic
│ │ ├── Queen.js # Queen logic
│ │ └── King.js # King logic
│ ├── moves/
│ │ ├── MoveValidator.js # Move validation
│ │ ├── MoveGenerator.js # Legal move generation
│ │ └── SpecialMoves.js # Castling, en passant, promotion
│ ├── ui/
│ │ ├── BoardRenderer.js # Board rendering
│ │ ├── DragDropHandler.js # Drag-and-drop
│ │ └── UIController.js # UI state management
│ └── utils/
│ ├── notation.js # Chess notation (PGN, FEN)
│ ├── storage.js # localStorage wrapper
│ └── helpers.js # Utility functions
├── assets/
│ └── pieces/ # Piece images (SVG)
├── tests/
│ ├── unit/ # Unit tests
│ └── integration/ # Integration tests
└── docs/ # This documentation
```
## 🎯 Success Criteria
### Functional Requirements
- ✅ All chess pieces move according to official rules
- ✅ All special moves work correctly (castling, en passant, promotion)
- ✅ Check and checkmate detection is accurate
- ✅ Game can be saved and restored
- ✅ Move history is properly tracked
### Non-Functional Requirements
- ✅ Code is modular and maintainable
- ✅ No external dependencies
- ✅ Works in all modern browsers
- ✅ Responsive design for different screen sizes
- ✅ 80%+ test coverage
### User Experience
- ✅ Intuitive drag-and-drop interface
- ✅ Clear visual feedback for legal moves
- ✅ Responsive and smooth animations
- ✅ Accessible keyboard navigation
- ✅ Clear game state indicators
## 🔧 Development Setup
### Prerequisites
- Modern web browser (Chrome, Firefox, Safari, Edge)
- Text editor or IDE
- Optional: Local web server for testing
### Running Locally
```bash
# Option 1: Simple file-based access
# Just open index.html in your browser
# Option 2: Using Python's built-in server
python -m http.server 8000
# Option 3: Using Node.js http-server
npx http-server -p 8000
# Then open http://localhost:8000 in your browser
```
## 🧪 Testing
### Manual Testing
1. Test each piece type individually
2. Verify special moves (castling, en passant, promotion)
3. Test check and checkmate scenarios
4. Verify UI interactions (drag-drop, click)
5. Test game save/load functionality
### Automated Testing
```bash
# Run all tests
npm test
# Run specific test suites
npm test -- --grep "MoveValidator"
npm test -- --grep "Piece"
# Generate coverage report
npm run test:coverage
```
## 📈 Project Timeline
- **Phase 1**: Core architecture and board (Week 1)
- **Phase 2**: Piece movement and validation (Week 2)
- **Phase 3**: Special moves and game logic (Week 3)
- **Phase 4**: UI polish and testing (Week 4)
- **Phase 5**: Documentation and deployment (Week 5)
See [HANDOFF_CHECKLIST.md](HANDOFF_CHECKLIST.md) for detailed timeline.
## 🤝 Contributing
### Code Style
- Use ES6+ features (classes, modules, arrow functions)
- Follow consistent naming conventions
- Add JSDoc comments for all public methods
- Keep functions small and focused
- Write tests for new features
### Commit Guidelines
- Use descriptive commit messages
- Reference issue numbers
- Keep commits atomic
- Run tests before committing
## 📞 Support
### Questions?
- Check the [IMPLEMENTATION_GUIDE.md](IMPLEMENTATION_GUIDE.md)
- Review [API_REFERENCE.md](API_REFERENCE.md)
- Consult [DEVELOPER_GUIDE.md](DEVELOPER_GUIDE.md)
### Issues?
- Check common pitfalls in implementation guide
- Review test cases for examples
- Consult chess rules reference
## 📄 License
This is a planning document for an educational chess game implementation.
## 🙏 Acknowledgments
This comprehensive planning documentation was created to ensure a smooth handoff to the implementation team. Every detail has been thought through to minimize ambiguity and maximize success.
---
**Ready to implement?** Start with [HANDOFF_CHECKLIST.md](HANDOFF_CHECKLIST.md) → [IMPLEMENTATION_GUIDE.md](IMPLEMENTATION_GUIDE.md)